using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Future.Contract
{
///
/// 迭代状态
///
public enum ELoopState
{
///
/// 正常迭代
///
Normal,
///
/// 迭代跃迁
///
Continue,
///
/// 迭代退出
///
Break
}
}