using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Future.Contract
{
///
/// 权限声明
///
public class Permit
{
///
/// 权限码
///
public string Code { get; set; }
///
/// 权限名
///
public string Title { get; set; }
///
/// 备注信息
///
public string Remark { get; set; }
///
/// 值
///
public bool Value { get; set; }
///
/// 默认值
///
public bool Default { get; set; }
///
/// 权限分组
///
public string Group { get; set; }
///
/// 前置权限
///
public List PrePermits { get; set; } = new List();
}
}