using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Future.Contract { /// /// 权限声明 /// public class Permit { /// /// 权限码 /// public string Code { get; set; } /// /// 权限名 /// public string Title { get; set; } /// /// 备注信息 /// public string Remark { get; set; } /// /// 值 /// public bool Value { get; set; } /// /// 默认值 /// public bool Default { get; set; } /// /// 权限分组 /// public string Group { get; set; } /// /// 前置权限 /// public List PrePermits { get; set; } = new List(); } }