using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Controls; namespace Future.Contract { /// /// 配置声明 /// public class Config : INotifyPropertyChanged { /// /// 标识码 /// public string Code { get; set; } /// /// 显示名 /// public string Title { get; set; } /// /// 描述 /// public string Remark { get; set; } /// /// 分组名 /// public string Group { get; set; } /// /// 用于存储配置的默认值 /// private string mValue = ""; /// /// 值 /// public string Value { get => this.mValue; set { if (this.mValue == value) { this.Value = value; this.PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("Value")); } } } /// /// 默认值 /// public string Default { get; set; } public event PropertyChangedEventHandler PropertyChanged; /// /// 辅助模式:重置配置=False,智能配置=True; /// public bool AssistMode { get; set; } = false; /// /// 配置数据格式有效性校验 /// /// 如果失败则返回原因 public virtual string InputVerify() { return null; } /// /// 可用性校验及解决方案返回 /// /// 如果失败则返回解决问题使用的专用界面 public virtual Control UsabilityCheck() { return null; } /// /// 重置参数的默认值 /// /// 如果失败则返回原因 public virtual string Resetting() { return null; } } }