将以往的代码复制到代码库
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44
Future.Contract/Instruction/CommandInstruct.cs
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44
Future.Contract/Instruction/CommandInstruct.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Future.Contract
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{
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/// <summary>
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/// 可以通过管道向执行空间发送临时的命令;是一种结构指令,允许有子指令序列;只能是指令空间的直接子节点,不会自动执行,只能由运行引擎或态势感知视图手动点击执行
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/// </summary>
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public class CommandInstruct : StructInstructBase
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{
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protected override string GetInstructValExp()
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{
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throw new NotImplementedException();
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}
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protected override string CheckChild(FutureInstruct childInst)
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{
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throw new NotImplementedException();
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}
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protected override string CheckParent(FutureInstruct parentInst)
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{
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throw new NotImplementedException();
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}
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protected override InstructResult DoExecute(IEnumerable<IOutputChannel> outChannels)
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{
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throw new NotImplementedException();
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}
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protected override void DoVerify(IOutputChannel infoChannel)
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{
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throw new NotImplementedException();
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}
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public override IEnumerable<ExpressionHandle> GetExpressionHandles(EParameterKind kind)
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{
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throw new NotImplementedException();
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}
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}
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}
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