将以往的代码复制到代码库

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于智纯
2025-08-30 17:19:57 +08:00
parent da46e0242d
commit 20ea70bf64
198 changed files with 10075 additions and 0 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
namespace Future.Contract
{
/// <summary>
/// 为气泡提示窗口提供辅助扩展类
/// </summary>
public static partial class FutureHelper
{
/// <summary>
/// 显示一个纯文本气泡提示
/// </summary>
/// <param name="infoContent">提示信息</param>
/// <param name="placement">焦点丢失关闭功能的辅助器定位位置</param>
/// <param name="delayTime">自动关闭延时</param>
/// <param name="autoClose">是否自动关闭</param>
public static void ShowBubble(this string infoContent, FrameworkElement placement = null, int delayTime = 1, bool autoClose = true) => BubbleWindow.ShowBubble(infoContent, placement, delayTime, autoClose);
/// <summary>
/// 显示一个UI元素气泡提示
/// </summary>
/// <param name="infoContent">提示信息</param>
/// <param name="placement">焦点丢失关闭功能的辅助器定位位置</param>
/// <param name="delayTime">自动关闭延时</param>
/// <param name="autoClose">是否自动关闭</param>
public static void ShowBubble(this UIElement infoContent, FrameworkElement placement = null, int delayTime = 1, bool autoClose = true) => BubbleWindow.ShowBubble(infoContent, placement, delayTime, autoClose);
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Controls.Primitives;
using System.Windows.Controls;
using System.Windows.Media;
using System.Globalization;
using Shapes= System.Windows.Shapes;
using System.Windows;
using System.Windows.Markup;
namespace Future.Contract
{
public static partial class FutureHelper
{
/// <summary>
/// 用于同步ComboBox的背景与边框画刷同时设置下拉按钮的宽度与高度相同也可以用选择的设置下拉按钮的内容UIElement。
/// </summary>
/// <param name="comboBox">要进行设置的ComboBox对象</param>
/// <param name="hoverBrush">鼠标悬停时的下拉按钮背景画刷</param>
/// <param name="handle">下拉按钮的内容UI元素</param>
/// <param name="openedHandle">待选列表展开时下拉列表的内容UI元素</param>
/// <param name="handleWidth">下拉按钮宽度</param>
public static void RefreshBrushAddHandle(this ComboBox comboBox, Brush hoverBrush = null, UIElement handle = null, UIElement openedHandle = null, double handleWidth = 0)
{
if (comboBox == null) return;
Brush background = comboBox.Background;
Brush borderBrush = comboBox.BorderBrush;
Thickness thickness = comboBox.BorderThickness;
ToggleButton toggleButton = comboBox.Template.FindName("toggleButton", comboBox) as ToggleButton;
Border toggleBorder = toggleButton.Template.FindName("templateRoot", toggleButton) as Border;
toggleBorder.Background = background;
toggleBorder.BorderBrush = borderBrush;
toggleBorder.BorderThickness = thickness;
if (comboBox.IsEditable)
{
TextBox textBox = comboBox.Template.FindName("PART_EditableTextBox", comboBox) as TextBox;
Border textboxBorder = textBox.Parent as Border;
textboxBorder.Background = new SolidColorBrush(Colors.Transparent);
textboxBorder.BorderThickness = new Thickness(0);
}
Grid grid = toggleButton.Parent as Grid; //TODOComboBox重置按钮插入可以在这个布局面板中插入
grid.VerticalAlignment = VerticalAlignment.Stretch;
grid.ClearValue(Grid.HeightProperty);
grid.ColumnDefinitions[1].Width = new GridLength((handleWidth == 0) ? comboBox.ActualHeight : handleWidth);
Border splitBorder = toggleBorder.Child as Border;
splitBorder.Width = (handleWidth == 0) ? comboBox.ActualHeight : handleWidth;
splitBorder.BorderThickness = new Thickness(0.5, 0, 0, 0);//在下拉按钮左侧画一条线
splitBorder.BorderBrush = borderBrush;
if (hoverBrush != null)
{
splitBorder.MouseEnter += (s, e) => splitBorder.Background = hoverBrush;
splitBorder.MouseLeave += (s, e) => splitBorder.Background = background;
}
if (handle != null)
{
splitBorder.Child = handle;
if (openedHandle != null)
{
comboBox.DropDownOpened += (s, e) => { splitBorder.Child = openedHandle; };
comboBox.DropDownClosed += (s, e) => { splitBorder.Child = handle; };
}
}
}
/// <summary>
/// 用于同步DatePicker的背景与边框画刷同时设置下拉按钮的宽度与高度相同也可以用选择的设置下拉按钮的内容UIElement。
/// </summary>
/// <param name="datePicker">要进行画笔与布局重设的DatePicker对象</param>
/// <param name="waterMark">水印信息</param>
/// <param name="hoverBrush">鼠标悬停在下拉按钮上时的背景色</param>
/// <param name="handle">用于更换下拉按钮上的图案</param>
/// <param name="handleWidth">下拉按钮的宽度值</param>
public static void RefreshBrushAddHandle(this DatePicker datePicker, string waterMark = "", Brush hoverBrush = null, UIElement handle = null, int handleWidth = 0)
{
DatePickerTextBox dpTextBox = datePicker.Template.FindName("PART_TextBox", datePicker) as DatePickerTextBox;
dpTextBox.Background = datePicker.Background;
dpTextBox.BorderBrush = new SolidColorBrush(Colors.Transparent);
//处理水印区域边框
(dpTextBox.Template.FindName("ContentElement", dpTextBox) as Border).BorderBrush = new SolidColorBrush(Colors.Transparent);
(dpTextBox.Template.FindName("watermark_decorator", dpTextBox) as Border).BorderBrush = new SolidColorBrush(Colors.Transparent);
//处理水印容器控件
if (!string.IsNullOrEmpty(waterMark))
{
ContentControl watermarkControl = dpTextBox.Template.FindName("PART_Watermark", dpTextBox) as ContentControl;
watermarkControl.Foreground = new SolidColorBrush(Colors.Gray);
watermarkControl.Content = waterMark;
}
//PART_Root [Grid]次一级布局容器内部的布局结构由这个Grid控制其父节点[Border]的Padding属性继承自DatePicket的Padding默认2px可以向其内部插入重置按钮
//PART_Button [Button]下拉按钮,决定按钮的高度,间接决定输入框的高度;清除模板后可替换成自定义显示样式
//PART_DisabledVisual [Grid]内部第二个[Rectangle]元素决定了按钮的宽度,间接决定输入框的宽度
//让编辑区与按钮尺寸随控件高度变化
datePicker.VerticalContentAlignment = VerticalAlignment.Center;
Grid partRoot = datePicker.Template.FindName("PART_Root", datePicker) as Grid;//TODO:选择重置按钮可以在这里插入
partRoot.VerticalAlignment = VerticalAlignment.Stretch;
partRoot.HorizontalAlignment = HorizontalAlignment.Stretch;
partRoot.ColumnDefinitions[1].Width = new GridLength((handleWidth == 0) ? datePicker.ActualHeight : handleWidth);
dpTextBox.VerticalContentAlignment = VerticalAlignment.Center;
Button partButton = datePicker.Template.FindName("PART_Button", datePicker) as Button;
partButton.ClearValue(Button.WidthProperty);
partButton.VerticalAlignment = VerticalAlignment.Stretch;
partButton.HorizontalAlignment = HorizontalAlignment.Stretch;
//处理鼠标悬浮于日期面板展开按钮上时的背景变化
if (hoverBrush != null)
{
Border hoverBorder = new Border()
{
VerticalAlignment = VerticalAlignment.Stretch,
HorizontalAlignment = HorizontalAlignment.Stretch,
BorderBrush = new SolidColorBrush(Colors.Gray),
BorderThickness = new Thickness(0.5, 0, 0, 0),
Visibility = Visibility.Visible
};
partRoot.Children.Insert(0, hoverBorder);
Grid.SetColumn(hoverBorder, 1);
partButton.Width = hoverBorder.Width;
partButton.MouseEnter += (s, e) => { hoverBorder.Background = hoverBrush; };
partButton.MouseLeave += (s, e) => { hoverBorder.Background = new SolidColorBrush(Colors.Transparent); };
}
//处理更换日期面板展开按钮的内容
if (handle != null)
{
string templateString = "" +
"<ResourceDictionary xmlns=\"http://schemas.microsoft.com/winfx/2006/xaml/presentation\"\r\n" +
" xmlns:x=\"http://schemas.microsoft.com/winfx/2006/xaml\">\r\n" +
" <ControlTemplate x:Key=\"dpButtonTemplate\" TargetType=\"Button\">\r\n" +
" <Border BorderBrush=\"{TemplateBinding BorderBrush}\" Background=\"{TemplateBinding Background}\" BorderThickness=\"{TemplateBinding BorderThickness}\">\r\n" +
" <ContentPresenter/>\r\n" +
" </Border>\r\n" +
" </ControlTemplate>\r\n" +
"</ResourceDictionary>\r\n";
ResourceDictionary dictionary = XamlReader.Parse(templateString) as ResourceDictionary;
ControlTemplate template = dictionary["dpButtonTemplate"] as ControlTemplate;
partButton.Template = template;
partButton.Content = handle;
}
}
/// <summary>
/// 将一个Path矢量图进行深拷贝后封装于ViewBox中
/// </summary>
/// <param name="pathGeometry">要封装的Path矢量图</param>
/// <param name="fillBrush">填充画笔不设置则使用源Path的画笔</param>
/// <param name="strokeBrush">描边画笔不设置则使用源Path的画笔</param>
/// <returns>封装好的ViewBox对象</returns>
public static Viewbox BoxingToViewBox(this Shapes.Path pathGeometry, Brush fillBrush = null, Brush strokeBrush = null)
{
if (pathGeometry == null) return null;
string pathData = pathGeometry.Data.ToString();
Shapes.Path targetPath = new Shapes.Path() { Data = Geometry.Parse(pathData), Fill = fillBrush ?? pathGeometry.Fill, Stroke = strokeBrush ?? pathGeometry.Stroke, Width = pathGeometry.Width, Height = pathGeometry.Height };
return new Viewbox() { Child = targetPath, Stretch = Stretch.Uniform };
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Future.Contract
{
public static partial class FutureHelper
{
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.Serialization.Json;
using System.Windows.Markup;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.IO;
using System.Windows.Controls;
using System.Diagnostics.Eventing.Reader;
using System.Windows.Media;
using System.Windows;
using System.Windows.Controls.Primitives;
using Shapes = System.Windows.Shapes;
using System.Xml.Linq;
namespace Future.Contract
{
/// <summary>
/// 通用扩展方法承载类型
/// </summary>
public static partial class FutureHelper
{
/// <summary>
/// 用于构建扩展方法的执行环境
/// </summary>
static FutureHelper()
{
KnownTypes.Add(typeof(List<object>)); //JsonArray
KnownTypes.Add(typeof(Dictionary<string, object>)); //JsonObject
//TODO:对象的序列化=>为序列化器装载可感知类型清单
}
/// <summary>
/// 序列化器可感知类型清单
/// </summary>
private readonly static List<Type> KnownTypes = new List<Type>();
/// <summary>
/// 从流中读取一个Json格式表示的对象
/// </summary>
/// <typeparam name="T">要读取的对象的类型</typeparam>
/// <param name="origin">存放数据的原始数据流</param>
/// <returns>被读出的数据对象</returns>
public static T Decode4Json<T>(this System.IO.Stream origin)
{
if (origin == null) return default(T);
return (T)new DataContractJsonSerializer(typeof(T), knownTypes: KnownTypes).ReadObject(origin);
}
public static T Decode4Json<T>(this string origin)
{
if (origin == null) return default(T);
MemoryStream memoryStream = new MemoryStream(Encoding.Default.GetBytes(origin));
return (T)new DataContractJsonSerializer(typeof(T), knownTypes: KnownTypes).ReadObject(memoryStream);
}
/// <summary>
/// 向流中以Json格式写入一个对象
/// </summary>
/// <param name="graph">要写入的源对象</param>
/// <param name="target">准备写入的流</param>
public static void Encode2Json(this object graph, System.IO.Stream target)
{
DataContractJsonSerializer mSerializer = new DataContractJsonSerializer(graph.GetType(), knownTypes: KnownTypes);
mSerializer.WriteObject(target, graph);
}
/// <summary>
/// 从Xaml文档中读取一个对象
/// </summary>
/// <typeparam name="T">要读取的对象类型</typeparam>
/// <param name="xaml">存储对象的Xaml文档</param>
/// <returns>被读取出的数据对象</returns>
public static T Decode4Xaml<T>(this string xaml) => (T)XamlReader.Parse(xaml);
/// <summary>
/// 将一个对象编译成Xaml文档
/// </summary>
/// <param name="graph">要进行编译的源数据对象</param>
/// <returns>编译完成的Xaml文档</returns>
public static string Encode2Xaml(this object graph) => XamlWriter.Save(graph);
/// <summary>
/// 在确定目标类型的前提下,根据文本表示的值表达式获取真实的值对象
/// </summary>
/// <param name="type">目标类型枚举值</param>
/// <param name="vExp">值表达式</param>
/// <returns>如果值表达式有效则返回表达式代表的值,否则返回目标类型的默认值</returns>
public static object Evaluate(this EParameterType type, string vExp)
{
throw new NotImplementedException();
}
/// <summary>
/// 获取参数类型枚举的中文名称与简要说明
/// </summary>
/// <param name="type">预置参数类型</param>
/// <returns>参数类型的描述字符串</returns>
public static string GetParameterTypeNameAndRemark(this EParameterType type)
{
switch (type)
{
case EParameterType.Boolean: return "布尔类型:真实值为 bool 类型true/false";
case EParameterType.DateTime: { } return "时间日期:掩码格式为 yyyy-mm-dd HH:mm:ss";
case EParameterType.Enums: { } return "枚举类型:真实值为 Int 类型数值";
case EParameterType.Integer: { } return "整数类型:真实值为 Int 类型数值";
case EParameterType.Number: { } return "数值类型:真实值为 Double 类型数值";
case EParameterType.String: { } return "文本类型:真实值为 String 类型";
case EParameterType.RichText: { } return "富文本型:真实值为 String 类型";
case EParameterType.Variant: { } return "可变类型:真实值可以为 Json 支持的各种基本类型";//所有引擎需要的类型也是使用这个类型存储的
case EParameterType.IntArray: return "整数集合:真实值为 Int[] 类型";
case EParameterType.NumArray: return "数值集合:真实值为 Double[] 类型";
case EParameterType.TxtArray: return "文本集合:真实值为 String[] 类型";
case EParameterType.ValArray: { } return "变量集合:真实值为 Object[] 类型";
case EParameterType.Byte: return "字节类型:真实值为 Byte 类型";
case EParameterType.Word: return "单字类型:真实值为 Byte[2] 类型";
case EParameterType.DWord: return "双字类型:真实值为 Byte[4] 类型";
case EParameterType.LWord: return "长字类型:真实值为 Byte[8] 类型";
case EParameterType.ByteArray: return "字节数组:真实值为 Byte[?] 类型";
default: return "未知类型:枚举值超界,出现未定义的类型!";
}
}
/// <summary>
/// 获取参数类型枚举的中文名称
/// </summary>
/// <param name="type">预置参数类型</param>
/// <returns>参数类型的描述字符串</returns>
public static string GetParameterTypeName(this EParameterType type)
{
switch (type)
{
case EParameterType.Boolean: return "布尔类型";
case EParameterType.DateTime: { } return "时间日期";
case EParameterType.Enums: { } return "枚举类型";
case EParameterType.Integer: { } return "整数类型";
case EParameterType.Number: { } return "数值类型";
case EParameterType.String: { } return "文本类型";
case EParameterType.RichText: { } return "富文本型";
case EParameterType.Variant: { } return "可变类型";//所有引擎需要的类型也是使用这个类型存储的
case EParameterType.IntArray: return "整数集合";
case EParameterType.NumArray: return "数值集合";
case EParameterType.TxtArray: return "文本集合";
case EParameterType.ValArray: { } return "变量集合";
case EParameterType.Byte: return "字节类型";
case EParameterType.Word: return "单字类型";
case EParameterType.DWord: return "双字类型";
case EParameterType.LWord: return "长字类型";
case EParameterType.ByteArray: return "字节数组";
default: return "???类型";
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Documents;
using System.Windows;
namespace Future.Contract
{
public static partial class FutureHelper
{
/// <summary>
/// 开始装载:可以保证每个控件上方只会出现一个加载遮罩层
/// </summary>
/// <param name="adornedElement">加载目标</param>
/// <param name="feedback">反馈信息</param>
/// <param name="progress">进度信息</param>
/// <returns>加载遮罩装饰器</returns>
public static LoadingAdorner LoadingBegin(this UIElement adornedElement, string feedback = "", double progress = -1) => LoadingAdorner.BeginLoading(adornedElement, feedback, progress);
/// <summary>
/// 结束加载:清除一个控件上方所有的加载遮罩层
/// </summary>
/// <param name="adornedElement">用标元素</param>
public static void LoadingEnded(this UIElement adornedElement)=>LoadingAdorner.FinishLoading(adornedElement);
}
}