增加拖放效果绘制的补偿逻辑
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@@ -774,11 +774,12 @@ namespace Deedy.Activity
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else
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{
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this._DropPlacement = DropPlacement.Rejected;
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this.RemoveDragAdorner();
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this.UpdateDragAdorner(this._DropPlacement);
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}
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}
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else
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{
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this._DropPlacement = DropPlacement.UnDragged;
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this.RefreshViewerState();
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this.RemoveDragAdorner();
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}
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